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61 lines
1.3 KiB
61 lines
1.3 KiB
package random |
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import ( |
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"context" |
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"math/rand" |
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"github.com/go-kratos/kratos/v2/selector" |
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"github.com/go-kratos/kratos/v2/selector/node/direct" |
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) |
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const ( |
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// Name is random balancer name |
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Name = "random" |
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) |
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var _ selector.Balancer = (*Balancer)(nil) // Name is balancer name |
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// Option is random builder option. |
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type Option func(o *options) |
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// options is random builder options |
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type options struct{} |
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// Balancer is a random balancer. |
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type Balancer struct{} |
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// New an random selector. |
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func New(opts ...Option) selector.Selector { |
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return NewBuilder(opts...).Build() |
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} |
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// Pick is pick a weighted node. |
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func (p *Balancer) Pick(_ context.Context, nodes []selector.WeightedNode) (selector.WeightedNode, selector.DoneFunc, error) { |
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if len(nodes) == 0 { |
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return nil, nil, selector.ErrNoAvailable |
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} |
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cur := rand.Intn(len(nodes)) |
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selected := nodes[cur] |
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d := selected.Pick() |
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return selected, d, nil |
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} |
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// NewBuilder returns a selector builder with random balancer |
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func NewBuilder(opts ...Option) selector.Builder { |
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var option options |
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for _, opt := range opts { |
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opt(&option) |
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} |
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return &selector.DefaultBuilder{ |
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Balancer: &Builder{}, |
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Node: &direct.Builder{}, |
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} |
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} |
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// Builder is random builder |
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type Builder struct{} |
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// Build creates Balancer |
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func (b *Builder) Build() selector.Balancer { |
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return &Balancer{} |
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}
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