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package encoding
import (
"encoding/xml"
"fmt"
"runtime/debug"
"testing"
)
type codec struct{}
func (c codec) Marshal(v interface{}) ([]byte, error) {
panic("implement me")
}
func (c codec) Unmarshal(data []byte, v interface{}) error {
panic("implement me")
}
func (c codec) Name() string {
return ""
}
// codec2 is a Codec implementation with xml.
type codec2 struct{}
func (codec2) Marshal(v interface{}) ([]byte, error) {
return xml.Marshal(v)
}
func (codec2) Unmarshal(data []byte, v interface{}) error {
return xml.Unmarshal(data, v)
}
func (codec2) Name() string {
return "xml"
}
func TestRegisterCodec(t *testing.T) {
f := func() { RegisterCodec(nil) }
funcDidPanic, panicValue, _ := didPanic(f)
if !funcDidPanic {
t.Fatalf(fmt.Sprintf("func should panic\n\tPanic value:\t%#v", panicValue))
}
if panicValue != "cannot register a nil Codec" {
t.Fatalf("panic error got %s want cannot register a nil Codec", panicValue)
}
f = func() {
RegisterCodec(codec{})
}
funcDidPanic, panicValue, _ = didPanic(f)
if !funcDidPanic {
t.Fatalf(fmt.Sprintf("func should panic\n\tPanic value:\t%#v", panicValue))
}
if panicValue != "cannot register Codec with empty string result for Name()" {
t.Fatalf("panic error got %s want cannot register Codec with empty string result for Name()", panicValue)
}
codec := codec2{}
RegisterCodec(codec)
got := GetCodec("xml")
if got != codec {
t.Fatalf("RegisterCodec(%v) want %v got %v", codec, codec, got)
}
}
// PanicTestFunc defines a func that should be passed to the assert.Panics and assert.NotPanics
// methods, and represents a simple func that takes no arguments, and returns nothing.
type PanicTestFunc func()
// didPanic returns true if the function passed to it panics. Otherwise, it returns false.
func didPanic(f PanicTestFunc) (bool, interface{}, string) {
didPanic := false
var message interface{}
var stack string
func() {
defer func() {
if message = recover(); message != nil {
didPanic = true
stack = string(debug.Stack())
}
}()
// call the target function
f()
}()
return didPanic, message, stack
}